Files
reconstruction/data/dataset.py
T
2023-01-06 11:46:57 +00:00

216 lines
11 KiB
Python

import os
import sys
os.environ["CUDA_VISIBLE_DEVICES"] = '0'
import math
import time
import torch
import kornia
import torchvision as tv
import numpy as np
import scipy.io as sio
import plotly.express as ex
from torch.utils.data import Dataset
from render import Render, DepthRenderer
sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '/..')
from superSMPL.IO import readPC2Frame, writePC2
from utils.data_utils import Frame, read_frames_file, mask_faces, get_normals_from_depth
from cloth3d.read import DataReader
from cloth3d.util import quads2tris
class Dataset(Dataset):
def __init__(self, folder, folder_rgb, frames_file='frames_all.txt'):
self.folder = folder
self.folder_rgb = folder_rgb
self.transforms = tv.transforms.ToTensor()
self.frames = read_frames_file(os.path.join(folder, frames_file))
self.render = DepthRenderer()
self.deodr_render : Render = Render(max_depth=10)
self.body_faces = np.load('custom_data/smpl_faces.npy')
self.reader = DataReader(folder, 'superSMPL')
def __len__(self):
return len(self.frames)
# TODO: make it work with two part outfits
def __getitem__(self, idx):
frame : Frame = self.frames[idx]
path = os.path.join(self.folder, frame.id)
info = self.reader.read_info(frame.id)
# mesh_posed = readPC2Frame(os.path.join(path, frame.garment + '_registered.pc16'), frame.frame_nr, True)
mesh_posed = self.reader.read_garment_vertices(frame.id, frame.garment, frame.frame_nr, info['trans'][:,frame.frame_nr], info['zrot'])
# mesh_posed_no_trans = self.reader.read_garment_vertices(frame.id, frame.garment, frame.frame_nr, absolute=False)
mesh_mask = np.load(os.path.join(path, frame.garment + '_mask.npy'))
# TODO: what's the difference between masking and reading .obj file. is the obj file the not registered version?
faces = mask_faces(self.body_faces, mesh_mask)
# faces = quads2tris(self.reader.read_garment_topology(frame.id, frame.garment))
# body = readPC2Frame(os.path.join(path, 'Body_posed.pc16'), frame.frame_nr, True)
body, body_faces, root_joint, joints, joints_no_trans = self.reader.read_human(frame.id, frame.frame_nr, info['trans'][:,frame.frame_nr], info['zrot'])
# body_no_trans, _, _, _, _ = self.reader.read_human(frame.id, frame.frame_nr, absolute=False)
body_faces = quads2tris(body_faces)
combined = torch.Tensor(np.concatenate((body, mesh_posed[mesh_mask, :]))).to('cuda')
# combined_no_trans = torch.Tensor(np.concatenate((body_no_trans, mesh_posed_no_trans[mesh_mask, :]))).to('cuda')
combined_faces = torch.Tensor(np.concatenate((body_faces, faces + body.shape[0]))).to('cuda')
start = time.perf_counter()
# depth_image = self.render.render(mesh_posed[mask, :], faces, info['camLoc'][0])[:,:,0]
# depth_image = self.render.render(combined, combined_faces, info['camLoc'][0])[:,:,0]
deodr_depth = self.deodr_render.render(cam=info['camLoc'].astype(np.float32), mesh=combined.cpu().numpy(), faces=combined_faces.cpu().numpy().astype(np.int32))
# deodr_depth = self.deodr_render.render(cam=info['camLoc'].astype(np.float32), mesh=combined, faces=combined_faces.cpu().numpy().astype(np.int32))
print(f'deodr time: {time.perf_counter() - start}')
start = time.perf_counter()
depth_image, depth_mask, v2i, K, camera, pix_to_face = self.render(combined, combined_faces, info['camLoc'])
# cam_no_trans = info['camLoc'].copy()
# cam_no_trans[1:] = 0
# depth_image_no_trans, depth_mask_no_trans, _, _, camera_no_trans, _ = self.render(combined_no_trans, combined_faces, cam_no_trans)
print(f'pytorch3d time: {time.perf_counter() - start}')
start = time.perf_counter()
# TODO: is it sure I need this K, and not some transformed one?
normal_image = get_normals_from_depth(depth_image[None,:,:], depth_mask[None,:,:], K)
print(f'normals time: {time.perf_counter() - start}')
depth_mask_body = (pix_to_face <= body_faces.shape[0]) * depth_mask
depth_mask_garment = (pix_to_face > body_faces.shape[0]) * depth_mask
# root_joint_pixel = camera.transform_points_screen(torch.tensor(root_joint.astype(np.float32), device=combined.get_device()))[0,:2].round()
# joints_pixel = camera.transform_points_screen(torch.tensor(joints.astype(np.float32), device=combined.get_device()))[0,:,:2]
# joints_no_trans_pixel = camera_no_trans.transform_points_screen(torch.tensor(joints_no_trans.astype(np.float32), device=combined.get_device()))[0,:,:2]
# ratio = ((joints_pixel[1,:] - joints_pixel[2,:]) ** 2).sum().sqrt() / ((joints_no_trans_pixel[1,:] - joints_no_trans_pixel[2,:]) ** 2).sum().sqrt()
# center_offset = torch.tensor([240, 320], device=root_joint_pixel.get_device()) - root_joint_pixel
# center_offset_ratio = center_offset / torch.tensor([480, 640], device=root_joint_pixel.get_device())
# bbox = tv.ops.masks_to_boxes(depth_mask[None,:,:])[0,:]
# width = bbox[2] - bbox[0]
# height = bbox[3] - bbox[1]
# width = width + (width % 2)
# height = height + (height % 2)
# dims = torch.tensor([width, height], device=width.get_device())
# # crop_size = torch.max(dims)
# # top = (root_joint_pixel[1] - height / 2).round().to(torch.int64)
# # left = (root_joint_pixel[0] - width / 2).round().to(torch.int64)
# cropped = tv.transforms.functional.crop(depth_image, bbox[1].to(torch.int64), bbox[0].to(torch.int64), height.to(torch.int64), width.to(torch.int64))
# new_root_joint_pixel = root_joint_pixel - bbox[:2]
# offset = dims / 2 - new_root_joint_pixel
# bbox[:2] = bbox[:2] - offset
# dims = dims + torch.abs(offset)
# cropped_2 = tv.transforms.functional.crop(depth_image, bbox[1].to(torch.int64), bbox[0].to(torch.int64), dims[1].to(torch.int64), dims[0].to(torch.int64))
# left = torch.tensor([0], device=bbox.get_device())
# right = torch.tensor([0], device=bbox.get_device())
# top = torch.tensor([0], device=bbox.get_device())
# bottom = torch.tensor([0], device=bbox.get_device())
# if offset[0] > 0:
# left = 2 * offset[0]
# else:
# right = -1 * 2 * offset[0]
# if offset[1] > 0:
# top = 2 * offset[1]
# else:
# bottom = -1 * 2 * offset[1]
# # centered = tv.transforms.functional.crop(cropped, new_top.to(torch.int64), new_left.to(torch.int64), new_height.to(torch.int64), new_width.to(torch.int64))
# centered = torch.nn.functional.pad(cropped, (left.to(torch.int64), right.to(torch.int64), top.to(torch.int64), bottom.to(torch.int64)), value=-1)
# orig = depth_image[root_joint_pixel.to(torch.int64)[1], root_joint_pixel.to(torch.int64)[0]].cpu().numpy()
# new = centered[(centered.shape[0] // 2), (centered.shape[1] // 2)].cpu().numpy()
# assert new == orig, 'Center pad did not work'
# scaled = tv.transforms.Resize((centered.shape[1] / ratio).round().int().item(), interpolation=tv.transforms.functional.InterpolationMode.NEAREST)(centered[None,None,:,:])[0,0,:,:]
# left, right = math.floor((depth_image.shape[1] - scaled.shape[1]) / 2), round((depth_image.shape[1] - scaled.shape[1]) / 2)
# top, bottom = math.floor((depth_image.shape[0] - scaled.shape[0]) / 2), round((depth_image.shape[0] - scaled.shape[0]) / 2)
# upscaled = torch.nn.functional.pad(scaled, (left, right, top, bottom), value=-1)
# Testing
# pc = kornia.geometry.depth.depth_to_3d(depth_image[None,None,:,:], K, normalize_points=True)
# pc = pc[0,:,depth_mask].cpu().numpy()
all_faces = combined_faces
visible_faces_idx = pix_to_face * depth_mask
visible_faces_idx = visible_faces_idx[torch.nonzero(visible_faces_idx, as_tuple=True)]
visible_vertices = torch.unique(torch.flatten(all_faces[visible_faces_idx, :])).to(torch.long)
visible_vertices_mask = (v2i[visible_vertices, 1] < depth_image.shape[0]) * (v2i[visible_vertices, 0] < depth_image.shape[1])
visible_vertices = visible_vertices[visible_vertices_mask]
visible_pixels_mask = depth_image[v2i[visible_vertices, 1], v2i[visible_vertices, 0]] != -1
visible_vertices = visible_vertices[visible_pixels_mask]
x = combined[visible_vertices, :]
y = np.array(info['camLoc'], dtype=np.float32)
dist = torch.sqrt(torch.sum((x - torch.tensor(y[None,:], device=x.get_device())) ** 2, axis=-1))
dist_img = depth_image[v2i[visible_vertices, 1], v2i[visible_vertices, 0]]
diff = torch.mean(torch.abs(dist - dist_img))
# combined = combined.cpu().numpy()
# depth_image = depth_image.cpu().numpy()
# dist_img = depth_image[v2i[idx, 1], v2i[idx, 0]]
# depth_image[v2i[visible_vertices, 1], v2i[visible_vertices, 0]] = 10
# diff = np.abs(dist - dist_img)
# import plotly.express as ex
# import plotly.graph_objects as go
# ex.imshow(deodr_depth[:,:,0]).show()
# ex.imshow(depth_image.cpu().numpy()).show()
# ex.imshow(normal_image[0].cpu().numpy()).show()
# trans = np.array(info['trans'], dtype=np.float32)[:, self.frames[idx].frame_nr]
# root = info['camLoc'].copy()
# root[1:] = 0
# go.Figure(data = [go.Scatter3d(x=combined[:, 0], y=combined[:, 1], z=combined[:, 2], marker=dict(size=3, line=dict(width=0)), mode='markers'),
# go.Scatter3d(x=[combined[idx, 0]], y=[combined[idx, 1]], z=[combined[idx, 2]], marker=dict(size=10, line=dict(width=0)), mode='markers'),
# go.Scatter3d(x=[root[0]], y=[root[1]], z=[root[2]], marker=dict(size=10, line=dict(width=0)), mode='markers'),
# ]).show()
# go.Figure(data = [go.Scatter3d(x=pc[0,:], y=pc[1,:], z=pc[2,:], marker=dict(size=3, line=dict(width=0)), mode='markers'),
# ]).show()
# v2i_coverage = np.zeros((480, 640), dtype=np.float32)
# v2i_coverage[v2i[:,0], v2i[:, 1]] = 1
# ex.imshow(v2i_coverage).show()
rgb_image = tv.io.read_image(os.path.join(self.folder_rgb, frame.id, f'{frame.frame_nr:04d}.png'))
# image = self.transforms(image)
return { 'mesh_posed': mesh_posed,
'depth_image': depth_image,
'mesh_mask': mesh_mask,
'depth_mask': depth_mask,
'normal_image': normal_image,
'depth_mask_garment': depth_mask_garment,
'depth_mask_body': depth_mask_body,
'rgb_image': rgb_image,
}
if __name__ == '__main__':
from torch.utils.data import DataLoader
device = "cuda" if torch.cuda.is_available() else "cpu"
# dataset = Dataset('/home/workspace/local-data/train')
dataset = Dataset('dataset/CLOTH3D/train', 'dataset/CLOTH3D2RGB/train', 'frames_all.txt')
train_dataloader = DataLoader(dataset, batch_size=4, drop_last=True, shuffle=False)
for batch in train_dataloader:
batch
pass
pass