Files
2023-06-17 16:11:21 +00:00

158 lines
5.6 KiB
Python

import os
import sys
sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '/..')
# os.environ["CUDA_DEVICE_ORDER"] = "PCI_BUS_ID"
# os.environ["CUDA_VISIBLE_DEVICES"] = '3'
import torch
from torch.utils.data import Dataset
import numpy as np
from tqdm import tqdm
from time import time
from cloth3d.read import DataReader
from utils.data_utils import Frame, read_frames_file, mask_faces, get_normals_from_depth, get_camera, filter_info, resize_image
from superSMPL.smpl_torch import SMPL
from data.pose_renderer import PoseRenderer
import trimesh
import random
class PoseDataset(Dataset):
def __init__(self, folder, frames_file='frames_all.txt', device='cuda', use_cache=True, ae_mode=False):
self.folder = folder
self.device = device
self.ae_mode = ae_mode
self.frames = read_frames_file(os.path.join(folder, frames_file))
random.shuffle(self.frames)
self.reader = DataReader(folder, 'superSMPL')
self.cache = dict() if use_cache else None
self.poses = dict()
self.shapes = dict()
ids = set()
for frame in self.frames:
ids.add(frame.id)
for id in tqdm(ids):
info = self.reader.read_info(id)
self.poses[id] = info['poses'].astype(np.float32)
self.shapes[id] = np.concatenate((info['shape'], [info['gender']])).astype(np.float32)
self.smpl = SMPL(path='superSMPL', device=device)
self.renderer = PoseRenderer()
# self.colors = np.load('custom_data/pose_colors.npy')
def _render_body(self, body_to_render: torch.Tensor):
# swap the y,z axes of the body_to_render
body_to_render = body_to_render[0,:,[0,2,1]]
# and rotate it 90 degress along the z axis
body_to_render = torch.matmul(torch.tensor([[0,1,0],[-1,0,0],[0,0,1]], dtype=torch.float32, device=body_to_render.device), body_to_render.T).T
out = self.renderer(body_to_render, torch.from_numpy(self.smpl.f_all).to(body_to_render.device))
return out
def __len__(self):
return len(self.frames)
def __getitem__(self, idx):
frame : Frame = self.frames[idx]
if self.cache is not None:
if frame in self.cache.keys():
return self.cache[frame]
pose = torch.tensor(self.poses[frame.id][:,frame.frame_nr], device=self.device)
shape = torch.tensor(self.shapes[frame.id], device=self.device)
pose[:3] = 0
pose_out = pose.clone()
angle = torch.rand(1) * 2 * np.pi - np.pi
matrix = self.smpl.rodrigues(torch.tensor([0.0, angle.numpy()[0], 0.0], device=self.device)[None, None, :]).to(self.device)[0]
angle = angle.to(self.device)
pose_out[1] = angle
# pose_out[1] = 0.5 # np.random.uniform(-np.pi, np.pi)
# generate random number between -np.pi, np.pi
# start = time()
if self.ae_mode:
body = self.smpl(pose_out.unsqueeze(0), shape.unsqueeze(0), remove=False)
else:
body = self.smpl(pose.unsqueeze(0), shape.unsqueeze(0), remove=False)
body_out = self.smpl(pose_out.unsqueeze(0), shape.unsqueeze(0), remove=False)
# mesh = trimesh.Trimesh(vertices=body[0][0,:,:].cpu().numpy(), faces=self.smpl.f_all, process=False, validate=False)
# mesh.apply_transform(trimesh.transformations.rotation_matrix(angle=3.14159, direction=[0, 1, 0], point=[0, 0, 0]))
# body_back = torch.tensor(mesh.vertices, device=body[0].device).unsqueeze(0).to(torch.float32)
# body_back[0,:,0] = -body_back[0,:,0]
# print(f'smpl took {time() - start} seconds')
# start = time()
render = self._render_body(body[0])[0,:,:,:3]
# render_back = self._render_body(body_back)[0,:,:,:3]
if not self.ae_mode:
render_out = self._render_body(body_out[0])[0,:,:,:3]
render = render.permute(2,0,1)
# render_back = render_back.permute(2,0,1)
if not self.ae_mode:
render_out = render_out.permute(2,0,1)
# import plotly.express as ex
# ex.imshow(render[0,:,:,:3].cpu().numpy()).show()
# ex.imshow(render_out[0,:,:,:3].cpu().numpy()).show()
mask = torch.min(render != 1, dim=0)[0][None,:,:].to(torch.float32)
# mask_back = torch.min(render_back != 1, dim=0)[0][None,:,:].to(torch.float32)
if not self.ae_mode:
mask_out = torch.min(render_out != 1, dim=0)[0][None,:,:].to(torch.float32)
render = render * mask
# render_back = render_back * mask_back
if not self.ae_mode:
render_out = render_out * mask_out
# print(f'render took {time() - start} seconds')
data = {
'pose': render,
'shape': shape,
# 'pose_back': render_back,
# 'body': body,
# 'body_out': body_out,
# 'render': render,
# 'render_out': render_out,
'mask': mask,
'angle': angle,
'matrix': matrix,
}
if not self.ae_mode:
data['pose_out'] = render_out
data['mask_out'] = mask_out
if self.cache is not None:
self.cache[frame] = data
return data
if __name__ == '__main__':
from torch.utils.data import DataLoader
device = "cuda" if torch.cuda.is_available() else "cpu"
dataset = PoseDataset('/data-net/dataset/cloth3d/train', 'frames_00005.txt', device=device)
train_dataloader = DataLoader(dataset, batch_size=4, drop_last=True, shuffle=False)
for batch in train_dataloader:
batch
pass
pass