speed up rendering

This commit is contained in:
2023-06-08 11:27:01 +00:00
parent 882ddf5578
commit 1b363a820e
2 changed files with 7 additions and 2 deletions
+3 -1
View File
@@ -47,12 +47,14 @@ class PoseRenderer(Module):
image_size=(512, 512),
blur_radius=0.0,
faces_per_pixel=1,
bin_size=0
bin_size=None,
max_faces_per_bin=None,
)
renderer = MeshRenderer(
rasterizer=MeshRasterizer(cameras=cameras, raster_settings=raster_settings),
shader=HardPhongShader(device=verts.device, cameras=cameras, lights=AmbientLights(device=verts.device))
# shader=SoftPhongShader(device=verts.device, cameras=cameras, lights=AmbientLights(device=verts.device))
)
output = renderer(Meshes(verts[None,:,:], faces[None,:,:], textures=self.textures))